Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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I watched some very amusing “Let’s Play” videos of two of the GWJ guys playing Dark Souls, and decided that I finally needed to get this “killer” game. By killer I mean it has a reputation of being mercilessly difficult. So I got the “Prepare to Die” PC version from Steam. Okay. So yeah, it’s hard. But it’s not hard in the way you might think. It’s hard because the controls and camera management are impossibly obtuse for a PC game, at least initially. I’m used to playing with mouse-and-keyboard, but the mouse-and-keyboard controls for this game are just horrible. It doesn’t even hide the Windows pointer. So you really have no choice but to play with the keyboard only, where in addition to the normal WASD controls on the left, your right hand has WASD-style controls on the right side of the keyboard, which controls your camera view and target-lock. It’s a bit awkward, to say the least. (525 words.)
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I got into a couple of particularly bad Rift dungeon groups all in one night, and they both basically came down to a fight between the tank and the healer. “You’re a terrible tank” vs. “you’re a terrible healer.” One group was in Realm of the Fae. The tank was a dwarf warrior who clearly didn’t have a tank soul setup, and played with a two-hander generating no threat whatsoever. He didn’t attempt to gather any mobs that got away from him either. He was not good. And the healer not-so-subtley let him know, too. “So we’re going with a two-hander, then?” he said, at the start. But it was RotF, so it didn’t really matter. You can get through RotF with no tanking whatsoever, and we basically did, until we wiped on Twyl at the end and then all the flaming really got started. “I’m so sick of people who don’t know what they’re doing!” yells the healer. For god’s sake, it’s the very first dungeon. Chill out. (839 words.)
Everett Renshaw 444 words
I started listening to steampunk audiobook Leviathan by Scott Westerfeld, which I have heard from multiple sources is a great series, and the premise intrigued me as it is an alternate history of World War I. Also, later books in the series won awards and stuff. Unfortunately, nobody told me that this was a young adult series, where the two protagonists are 16-ish. In fact, I would argue that this is not just young adult, but middle grade, because the kids act like middle grade kids and are usually accompanied by adult guides. They aren’t “rebeling” like most of the kids in young adult books. (444 words.)
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I spent most of the holiday weekend queuing for lowbie dungeons with my new collection of lowbie Defiants. I’ve realized that I don’t like tanking with a warrior … dealing with the builder/finisher mechanic interferes with focusing on the tanking. Maybe I just need to forget about finishers. Anyway I generally prefer the cleric tank, where you don’t have to really do anything but spam the AoE attack. (I say that knowing full well that you almost never see cleric tanks in raids or expert dungeons. I wouldn’t ever want to be a raid tank anyway.) (360 words.)
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Since there are a lot of new people flooding into Rift, there have been complaints on the forums from the usual suspects about how easy it is to level. I can confirm that yes, it’s really easy to get from 1 to 50, and it’s now easier than ever. It used to be harder, but even back when it was hard, it was still pretty easy for a veteran gamer to get to 50. If the last MMO you played was EQ1 or vanilla WoW, you’re not going to be challenged. But if you’re coming from almost any other modern MMO, it’s about the same. (514 words.)
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I am writing this newbie guide because there are a surprising number of people who go into the first couple of normal Rift dungeons without knowing these basics. Perhaps they have never played Rift before, or they have never played an MMO before, or they have never played in a group before. General Do remember that playing in a group requires different skills than soloing. Do avoid using tank pets because they interfere with the actual tank. (342 words.)
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Again, it is hard to mess up Iron Tombs on Normal. My Bahmi warrior uses a Reaver/Paladin build, with more points into damage abilities than armor/endurance abilities for better threat. I also now have a Cleric that I tank with, for which I use the standard tank preset. When you start, first determine if people need the quests. If they don’t, you can skip a lot of side stuff. The trash mobs are straightforward all throughout. Run to the mobs and hit your AoE builders. That’s basically all there is to it. Occasionally a mob will run off toward the healer or a DPS, but not as often as in RotF. Use your lure abilities to grab them back. Pull casters to you with the Warlord Sergeant’s Order ability if you have it. (566 words.)
Everett Renshaw 411 words
I’ve been on an audiobook kick lately. I realize it’s “cheating” to listen to a book instead of read it, but it’s just so darn convenient. You can actually accomplish other things simultaneously while listening to a book (like driving, washing dishes, playing games, paying bills, etc.), whereas if you read a book, it’s pretty much all you can do. Ready Player One by Ernest Cline, read by Wil Wheaton. Great nostalgia book, although I could have lived without the cliche “real world is better than the virtual world” moral. (411 words.)
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Hrm. Over the weekend I started to realize that Rift is actually not as much fun as I thought. My mage is 60 and has a bunch of expert dungeon gear, so the only way left to advance that character is raiding with the guild, but the thought of setting up ventrillo and signing up for schedules and all that crap is not very appealing. Even the expert dungeons are kind of painful. It takes so long to get into a dungeon queue as DPS that by the time it pops, I have no interest in playing anymore. I only got into two dungeons. One was Storm Breaker Protocol, and everyone left before the first boss because nobody likes that dungeon. The second was the Tower of something or another, which I’ve only done once before, and I was so irritated at having to navigate those stupid jump pads at the beginning that I just left. (They wouldn’t have had trouble getting another DPS.) While waiting for queues, the only meaningful thing to do is Zone Events, and those happen infrequently in the 60 zones. Other than that, all I can do is quest in the Dendrome, which provides no real rewards for my character. Most of the time, I get bored long before the queue pops and switch to another character. (283 words.)
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It was a light, ordinary evening in Rift. I did a blissfully un-dramatic random expert SL dungeon (Archive of Flesh) with a good tank/healer duo and ended up with a nice purple mage dagger at the end, which is probably the best I will ever see until or unless I start raiding. So I’m in this guild, right? But it’s one of those guilds that basically takes anyone, no-questions-asked, so it’s got thousands of random people in it, so I see a lot of fellow guildies out in the wild even though I don’t know any of them. It makes it somewhat awkward. Sometimes I’m grouped with a guildie in a dungeon but I don’t know if I’m supposed to say anything or not. Like, “Hey guildie who is a complete stranger that I’ve never seen before, what’s up?” Am I supposed to greet them? I usually opt for silence when in doubt. (704 words.)