Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

Gone Girl by Gillian Flynn

Everett Renshaw 280 words

Someone at work recommended Gone Girl by Gillian Flynn, so I got it from Audible with one of my credits. This same person also recommended Hunger Games, so my expectations were not very high. But as it turns out, Gone Girl is a pretty good psychological thriller/mystery. Overall the book makes some pretty strong feminist statements, as well as having some brutal social commentary about the state of the media and judicial system. It had a pretty big twist about halfway through, which I did not see coming at all, so congratulations to the author for completely fooling me. I can’t elaborate without spoiling it, so if you haven’t read it, you might want to skip the rest of this. (280 words.)

Assassin's Creed II Finished

UltrViolet 121 words

I finished Assassin’s Creed II last night. Man, the storytelling in this series is really good. It ended in a cliffhanger just like the first one did. And there was actually some light gameplay *during the closing credits*. How cool is that? Anyway I started in on Brotherhood right away, which is a noticably better-looking game. It also feels a bit more like Uncharted. That is, it feels more action-oriented, with less buttons to worry about pushing. Plus there’s a part where Desmond and Lily (I think that’s her name?) wander around in some catacombs for a while trading witty banter, just like you saw Drake and what’s-her-name doing in Uncharted. (121 words.)

Finally Finishing up Assassin's Creed II

UltrViolet 207 words

Over the weekend I decided to press on with the Assassin’s Creed series, since I rounded out my AC game collection in the last Steam sale, picking up Brotherhood, Revelations, and AC3. I played AC2 last year but for some reason I just stopped in the middle. I decided that I should finish it before I went on to the next game so I wouldn’t miss any of the cool story stuff. (207 words.)

I Think It's Dead

Everett Renshaw 846 words

Iconic image of a funeral pyre.. you know the movie, right? I think it’s dead. Airworld, that is. It’s been almost a year since Naobi strode from her Orderhouse without looking back, determined to move forward. It was an opening sentence that was carefully crafted to show that the character had autonomy right from the very beginning, taking action instead of reacting, physically moving through space. All the things that we aspiring writers are told will make readers more likely to keep reading. (846 words.)

The Walking Dead Game Episode 3

UltrViolet 143 words

Finished The Walking Dead (game) Episode 3. This one seemed considerably longer and to drag a bit more than the previous two. There were times when I just wanted it to move forward without having to go through the adventure-style puzzle solving. In those times I would say that the gameplay was getting in the way of the story. I’m thinking in particular of a time on the train toward the end of the episode, when you had to get a map, but someone was in the way and wouldn’t move, so you had to find a way to get him to move on his own, but I didn’t really realize that’s what I was supposed to be doing, and the way you had to do it was pretty convoluted and strange. (143 words.)

The Walking Dead Game Bites

UltrViolet 294 words

Ha ha! Wasn’t that hilarious? Anyway I’m currently bored to death with all existing MMOs, so I’ve turned to my Steam library to find a game that will hold my attention for more than a few hours. I tried Rogue Legacy, which the GWJ people raved about. I can see why they liked it, but it’s basically a side-scrolling platformer and I’ve never liked platformers. It would take me a long time to get the hang of the controls, and at least in the first hour of play, I didn’t see where there’s any reward for spending the time to learn the controls. (294 words.)

Deconstructing The Hunger Games

Everett Renshaw 283 words

(This unpublished gem has been sitting in my drafts since April 16, 2012.) Stolen image of The Hunger Games’s book cover from Amazon.com. Okay, I have figured out the magical formula for making a hit Young Adult book. It’s really quite easy. The story elements in The Hunger Games: A smart and tough, but emotionally vulnerable hero. (283 words.)

Ender's Game

Everett Renshaw 420 words

I just finished the audiobook for Ender’s Game, which I have never read before. I’ve missed quite a few science fiction classics over the years, so I’m trying to make up for it with my Audible credits. The audiobook, by the way, was very well read. I don’t know what I would have thought if I’d read this book when I was younger, but now, I found it to be a tragically depressing story. Basically it’s about the military using a child to commit genocide on an alien race. (420 words.)

Firefall Founder By Accident

UltrViolet 403 words

I played a fair amount of Firefall over the weekend, which they are still saying is in Open Beta, driven mainly by boredom with everything else I’ve been playing. After you go to an Internet guide and read up on what it is you’re actually supposed to *do* in the game, it’s a bit more fun. Of course, that means the game itself is not providing any bread crumbs for the player, which one could argue is poor design. Previously I would log in and play around with battle suits during character creation, then it would set me down in the starting zone of Copacabana and I’d think to myself, “Okay, now what? Nobody is giving out quests.” Then I got bored running around looking for somebody to give me something to do and exited. (403 words.)

Taurus Demon Down

UltrViolet 353 words

I finally defeated the second boss in Dark Souls. I say “finally” because I spent quite a lot of time wandering around dying in the Undead Burg, leveling up with the meager amounts of souls I could accumulate from the skeletons there, and gathering bits and pieces of gear. I feel like I know the stretch of the map between the campfire and the boss like the back of my hand now. Two skeletons, run across bridge, three skeletons, up stairs, three skeletons, up the tower, one skeleton sniper, down the stairs, two skeletons and a tough dude, then another skeleton comes running down, and then you’re going up the spiral stairs to the boss area. (353 words.)