Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

2014 MMOs Coming Soon

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I hate year-end posts, so here I am writing another one to talk about MMOs I’m looking forward to in 2014. Rift 3.0. I haven’t seen a release date, but they’re talking about releasing it in stages anyway, so I expect we’ll see the bulk of it in 2014. I hope to get a month of entertainment from the new stuff, maybe not contiguously though. WildStar. I’m planning to pre-order and play at launch, because I suspect everyone and their mother will be playing it and I don’t want to miss out. :) I anticipate at least a month of entertainment from it, and hopefully more. (482 words.)

2013 MMOs In Review

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I hate these year-in-review kinds of posts. So what do I do? Write one, of course. Because everyone’s doing it. This is my review of 2013. 2013 began with GW2 fizzling out because of its lack of endgame progression. I still popped in now and then throughout the year to look at the Living Story but it’s just an occasional diversion. I played in one of the last betas of Defiance before it came out in April. I wanted to like it, but I wasn’t hooked. I’m generally not a fan of shooter MMOs. (Late in the year, however, I bought the game and played a little bit more.) (407 words.)

The Time of the Doctor

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I didn’t understand much of anything that happened in the Christmas Special The Time of the Doctor, Matt Smith’s final episode as Dr. Who. I didn’t understand the story, I didn’t understand why he was carrying around a Cyberman head, I didn’t understand why the crack was back, I didn’t understand why there was a town called Christmas or why The Doctor was stuck there, I didn’t understand where the Church of the Holy Whatever with the soldiers came from, nothing, zip, zilch. It seemed like a completely random jumble of people, places, and concepts. Was any of that in the last half-season anywhere? I sure don’t remember it. I guess I wasn’t paying nearly enough attention. (341 words.)

WildStar Gushing From MMO Reporter

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I’ve been hearing more and more about people’s WildStar beta experiences lately. Apparently they lifted some of the NDAs. They pretty much gushed about it on MMO Reporter Episode 152, and what they described sounded like a solid themepark MMO with action-oriented combat, and how can anyone not like that? No word on the endgame yet, though. I like The MMO Reporter podcast, by the way. It’s one of the best ones if you like a more “casual” style of podcast. This was the funniest part: At 19:30, when Harry was complaining about WildStar controls: “If you have your right hand on the mouse and you have your left hand on the WASD and you have to keep moving to avoid enemy telegraphs, try to hit the 1, 2, 3, 4, 5, 6, 7 buttons at the same time.” (211 words.)

Mortal Online – Why is this Fun?

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I’m at a loss to explain it, but I’m digging Mortal Online. When I’m staring at my desktop full of MMO icons trying to decide which one to play, MO is the one I usually click on. I’d be hard pressed to tell you why this game is compelling. I log in. I run out to the Graveyard and kill some undead to make some money and practice my blocking and swordfighting. I gather some plants and chop up some trees. I tame donkeys and horses and ride around. I cook up some food to feed myself and my animals. I make myself some leather armor from pig skins. I practice swimming in the ocean. I read books to train skills. (976 words.)

GW2 Winter Wonderland of Doom

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I ducked into GW2 to check out the Christmas event. As usual, there is nothing to gain from doing the events except some cosmetic fluff, because god forbid you actually get to advance your GW2 character in any way. But I set aside my anti-horizontal-progression Scrooge-like sentiment for a bit and did the events anyway, and they’re kind of fun. Most of them, anyway. There’s a dungeon which I skipped because I didn’t want to deal with a group. (Naturally most of the achievements revolve around the dungeon.) I did the snowball fight which is just a PvP Capture-the-Flag kind of game that doesn’t let you use any of the class abilities you’re used to. The bell-ringing event was interesting although I had to re-bind my keys to have even a remote chance of getting anywhere with it. (I use TRGVBH instead of the normal 123456.) (866 words.)

Fallen Earth Impressions

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Fallen Earth is one of the sort-of kind-of AAA-ish quality MMORPGs that I haven’t ever played, so being generally bored with all other games, I recently started playing it. The key word there is “started.” This is actually the second time I’ve started it up. The first time I made a character and took one look at the 1990s-era graphics and promptly uninstalled it. This time I am deliberately overlooking the weird graphics so that I can evaluate the game itself. (The graphics aren’t that bad but they are primitive compared to recent titles. It reminds me a lot of the style of Fallout 1 and 2, perhaps intentionally.) (598 words.)

Why Don’t People Like Poor Desmond?

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Tobold recently was not impressed by Assasin’s Creed 1. He expressed the same baffling opinions that I often hear about AC, which gives me a chance to be baffled in a public blog post. I’ve always like Assassin’s Creed. At the time AC1 came out, I thought it was mind-bogglingly revolutionary. It was the best mo-cap I’d ever seen, the graphics looked realistic as crap, the city landscapes were amazing, and it had so many friggin actors on the screen at once. Also, nobody had ever seen “Parkour” before. All of that innovation is unfortunately lost on a modern audience, though, and all anyone sees when they go back to AC1 is the boring and repetitive gameplay. (392 words.)

Bye Warhammer!

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Bye Warhammer! I wish I’d been able to log into you before you left, but your publisher apparently can’t manage simple things like letting people easily login and play you, even when you’re free. Gotta think that might have something to do with your departure. Anyway, you weren’t a bad game. Certainly better than EQ1 or AC which are inexplicably still running approximately fifty years later. Warhammer Online is the first MMORPG I’ve played a significant amount that shut down, and only the second MMORPG from which I’ve lost significant characters. (I lost my original Asheron’s Call characters when Turbine moved from Microsoft to their own servers.) (116 words.)

FFXIV Free Company Housing In 2.1

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Wow. I just read an article on Massively about the pricing for Final Fantasy XIV guild housing. It’s rather high, and it has enraged the FFXIV community. At least according to the article. For myself, I’m not into housing on a good day, but I’m definitely not into housing if it’s going to cost me a bazillion jillion gil for a starter house. Before we get to the housing, I’ve got to say, Square Enix knows how to put out some friggin’ patch notes. The FFXIV 2.1 patch notes are the most detailed patch notes I’ve ever seen, to the point of obsessive compulsion. It’s a complete encyclopedia of patch information that must have taken an enormous amount of time to put together. Kudos to them. (331 words.)