Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Everett Renshaw 291 words
My last post was some time ago, so I thought I would update everyone on my writing progress. Um. Well. You see. It hasn’t been great. I did participate in NaNoWriMo 2016, and I did win, so that was something. I wrote 50,000 words on a historical fiction novel set in Belgium during World War I. I’ve never written historical fiction before so it was a big stretch. I felt completely unqualified, but I pressed on and tried to stick with what I knew and avoid obsessing about the little details that I was sure I was getting wrong. (291 words.)
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When I heard that there was a new version of Stephen King’s The Mist available to watch, I ran to my nearest cable box and found the ten episodes of season one buried in Spike TV’s video on demand on FIOS. The Mist has always been one of my favorite Stephen King stories. It was a novella at the beginning of the collection Skeleton Crew. (Survivor Type is the other memorable story from that book.) (600 words.)
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Here’s another post based on a MassivelyOP’s Daily Grind: What’s Your Comfort MMO? I find this to be a somewhat odd question, because I generally like to have a constantly-changing game experience, as opposed to an experience that is always the same. I am the kind of person who likes to learn and try new things all the time (within the boundaries of crippling anxieties, of course). This is why I try out most new MMORPGs if I can. (513 words.)
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Here’s another post I wrote a long time ago but never published because I forgot that I wrote it. Previously I gave a high-level summary of the Stormblood story, but now I want to dive deeper into more detail. There will be huge, massive, unbelievable, mind-shattering spoilers here that go far beyond anything that was in the previous post, so you’ve been warned. The biggest plot problem I remember: There was one point in the story when our heroes had to watch while Yotsuyu terrorized some villagers. Gosetsu was going to charge into the fray to help the villagers, but of course Lyse and Alisaie objected because it would be suicide (allegedly). That made sense. But then a minute later Alisaie said, “Wait, no that sounds like a great plan, Gosetsu, you go get captured and try not to die as a diversion.” That was a terrible plan! The worst plan ever! How does it help anyone to let Gosetsu be captured or killed? It would have been far better to keep him with the group! I couldn’t believe what I was seeing there. (2087 words.)
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A recent MassivelyOP Daily Grind asked the question: “Do you like being lost in MMOs?” My answer is generally no, I never want to my progress to be impeded by not knowing where to go. But it depends on the situation and/or the game. Here are two recent examples: When I think about my experience playing through the remainder of the GW2 Heart of Thorns story, I was lost a lot in the Maguuma Jungle, and it was aggravating. The flat 2D map helped little because the world was extremely 3D and while the map might show you standing on top of your destination, in reality it might be way above you or below you with no discernable path to reach it. (350 words.)
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Yesterday morning I finally returned to my Ringed City DLC blind playthrough videos after a two month break. The first thing I encountered was a dragon boss, Darkeater Midir. I died. I decided to go a different direction. :) I ran into Judicator Argo and his entourage of Dark Spirits. It took a couple of tries but I got through that ordeal to a woman whom I assumed to be Princess Filianore. (380 words.)
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I see this question or a variation of it pop up fairly often in my Twitter timeline: “I’m thinking about streaming. What do you want to see?” Most recently @Jaedia brought this up yesterday: I'm pretty chill. What would you guys think of chill streams playing like.. story-driven games, things like visual novels, Undertale, etc.? — Jaedia Claus (@jaedia) August 20, 2017 I’m not an expert on this, and I’m sure my preferences on streaming don’t align with the majority of kids today. But here’s what I like: (702 words.)
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One thing that happens when you make a conscious effort to post every day is that half of your blog posts turn into diary entries. “Dear diary: Here’s what I did today. Well, yesterday.” Yesterday I completed the Moria Epic Story and officially returned to the world under the sky in Dimrill Dale, attaining level 60 in the process. I got to revisit the Watcher in the Water deep in the bowels of Moria. Volume 2, Chapter 5 ended with having to complete three different skirmishes where you defend various places in Moria from Orc invasions. They were ridiculously easy to the point of tedium. In the end, the dwarves got their precious mithril axe Zigilburk back so I guess they are happy now. (That’s a terrible name for a legendary axe by the way.) (596 words.)
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My Hunter reached level 59 and the famous Bridge of Khazad-dûm yesterday-what’s left of the bridge, at least. I was following the side quest of a dwarf Svanr who was on some kind of pilgrimage to see all of the Mines of Moria, and we got to the Bridge. Then my character took his first steps back outside in seemingly forever. It’s surely been over a year of real time since before my Hunter entered Moria. Spent most of my time searching for these. (280 words.)
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Another brief post just to post something today. GW2. I did in fact retry Chapter 16, “Hearts and Minds,” and beat it after two more attempts Thursday night, which took another hour. If you leave the instance for any reason, by the way, you have to start all over. So take my advice: Don’t rage quit if you die to the last boss. :) I’ll probably start Living Story Season 3 this weekend although I’m kind of burned out on GW2 already. (298 words.)