Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

Quest for The One Blog, Part 5

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Last time I looked at Pico and Grav. I was going to look at Kirby CMS this time, but I encountered two things that stopped me before I even downloaded it. Kirby No-Go First, upon perusing the cookbooks, you have to setup the same kind of one-directory-per-blog-post structure in Kirby that I didn’t like in Grav. Just for the record, contrary to Kirby’s tagline, that is not “adapting to your content,” it is, in fact, “forcing a strict ruleset upon your content.” (1368 words.)

Geometry Wars 3 – Steam Backlog Bonanza [Blaugust 14]

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Yesterday’s new game for the Steam Backlog Bonanza was Geometry Wars 3: Dimensions Evolved. I think it’s an extended edition of the “Dimensions” release. It’s a pure arcade action game, of the kind you might find in an old-fashioned upright arcade cabinet. It's very difficult to get any sense of what the game is like from a still image. I don’t know why I bought this game, but it was only $1.35 in the 2016 Winter Sale. I feel like that was the last time I “went crazy” and just bought a lot of stuff because it was cheap. I also bought a huge list of old, 2D RPGs for about $1 each in that sale that I have yet to play. (545 words.)

Quest for The One Blog, Part 4

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Last time, I brainstormed about content archives without accomplishing much. This time, however, I am diving straight into the deep end and trying to create content in Pico and Grav. Okay, that’s overselling it a little bit. But I have now tinkered a little bit with Pico and Grav to see what it can do straight out of the box. I imagine my writing workflow is going to look something like this (as it has, more-or-less, for the past month): Write a blog post in a plain text editor on some other computer, possibly my iPad with an Apple wireless keyboard, which is my favorite keyboard to write on. Going forward, let’s say the plain text files will end up on DropBox. Then I would copy the plain text file containing the blog post into the CMS directory structure either through PuTTY or some other upload method. (1896 words.)

Penumba: Requiem – Steam Backlog Bonanza [Blaugust 13]

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The Steam Backlog Bonanza marches on with a look at Penumbra: Requiem (and Black Plague). Penumbra came out in 2009 but I couldn’t find any records of when I bought it, so it must have been a long time ago. I had played Black Plague for about a half hour before, but yesterday was the first time I looked at Requiem. An obelisk puzzle in Penumbra: Requiem. Penumbra: Requiem is actually an “expansion” for Black Plague. It was billed as a puzzle game. (480 words.)

Quest for The One Blog, Part 3

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Last time, I setup Pico and Grav on a Linux server. Now that I have a working installation of both Pico and Grav, it occurs to me: Now what? I haven’t tested their capabilities extensively, but of the two platforms, I would say that Grav probably has more features and more support. It’s closer to what a WordPress user might expect to see in a blog. It has plugins and themes and an administration panel. It would probably be safer to go with that one. On the other hand, it looks bigger. (847 words.)

Apotheon – Steam Backlog Bonanza [Blaugust 12]

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Yesterday for the 15th day of the Steam Backlog Bonanza I played a game called Apotheon, which I got in 2016 for $3.74. Hard to believe I’m into a third week of this. Anyway, I had been looking forward to this one because I knew it was a visually unusual game. I don’t normally like side-scrollers. The last one I remember enjoying was Pitfall on an Atari 2600. Actually I can’t think of any other side-scrollers I’ve played on any platform since then. Wait, wasn’t Wolfenstein on the Apple IIe a side-scroller? And I think I remember an Oddworld game sometime in the 90s? Oh and I played a little bit of Terraria, but I didn’t like it. (388 words.)

Quest for The One Blog, Part 2

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Previously, I mentioned that I planned to investigate the Pico and Grav blogging platforms first, since they are both PHP-based, database-less platforms that operate on Markdown flat files, which sounds like the perfect place to start for my mission goals. Incidentally this is exactly the kind of post I wouldn't normally put on this blog. First I’d like to mention that it’s really hard to find alternate blogging platforms. Any sort of Googling will get you information on: WordPress, Blogger, possibly SquareSpace, and maybe a mention about Medium. Anything other than those platforms requires a great deal of digging. If you tailor your search to .NET solutions, you’ll invariably end up at DotNetNuke (gag), BlogEngine.NET, or Orchard (Microsoft’s thing). (1569 words.)

Game Of Thrones – Steam Backlog Bonanza [Blaugust 11]

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Game Of Thrones, the game from 2012, not to be confused with all of the other Game Of Thrones games, was next on my Steam Backlog Bonanza. I bought it in 2013 in a $10 bundle with … I don’t even know what else. I played it for the first time yesterday. This is not a Nazgul, but in fact the character that you play at the beginning. It’s actually surprising that this game has been sitting here for almost six years. 2013 seems like a lifetime ago. Never occurred to me to try playing this game until I forced myself to. (458 words.)

Quest For The One Blog, Part 1

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Blaugust has inspired me to write a lot more, and to think about my blog, so I thought I would start writing an open-ended series of posts about a very long-term, often-neglected project of mine: Migrating to a new blogging platform. The generic "this is a post about blogging" image. Over the years, I’ve made a bunch of web sites. I’ve been with a bunch of different web hosts. I currently have four different web sites that I “maintain” (with varying degrees of updates, from none to frequent): A real-name site, a writing site, a music site, and a gaming site. They all have different domain names. Only one of those actually gets any traffic, and that’s the gaming site (ie. this one). My real-name site used to get some traffic when I wrote about politics and stuff, but I haven’t written anything there in years. I’m quite sure my family thinks I’m dead. (1491 words.)

Viscera Cleanup Detail: Shadow Warrior – Steam Backlog Bonanza [Blaugust 10]

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Back in 2013 I bought Shadow Warrior for $10, and it came with a free “mini-game” called Viscera Cleanup Detail: Shadow Warrior. That’s what came up on the schedule for yesterday’s stream, so I finally tried it out. I had heard about Viscera Cleanup Detail before but I don’t own it. It’s a physics game where you take on the role of a janitor who “cleans up” after the heroic gamer has gone through and slaughtered all the bad guys, exploding them into gibs or whatever. (554 words.)