Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.
Mount & Blade: Warband – Steam Backlog Bonanza [Blaugust 30]
480 words.
The game of the day was Mount & Blade: Warband for the Steam Backlog Bonanza. I got it in 2010 Winter sale, but I can’t find any record of how much I paid for it. I probably got it in a bundle with both Mount & Blade and Warband. Fighting bandits from horseback. Warband is an “old” game. You can always tell an “old” game because they are stretched out horizontally. (480 words.)
Remember Me – Steam Backlog Bonanza [Blaugust 29]
908 words.
Two great games in a row! Yesterday I played a cyberpunk action game called Remember Me for the Steam Backlog Bonanza. I got it in the 2015 Winter sale for $6. I really enjoyed it. I liked it so much I lost track of time, and played for nearly two hours. It’s an “action movie” kind of a game, by which I mean it has a whole lot of cut scenes and voice acting and storytelling in between the gameplay. (908 words.)
Archiving YouTube Livestreams
699 words.
I mentioned this briefly before, but I thought I’d break it out into a separate post. I’ve been livestreaming a bunch of videos to YouTube this month as part of the Steam Backlog Bonanza. It’s unlikely, but it’s possible that someday, YouTube will shut down and everything on their site will disappear, so I also download a copy of each video to a local hard drive. Originally I had planned to record a local copy of the video while streaming at the same time. (699 words.)
WoW Classic and Random Group Invites
2,144 words.
I took a screenshot last night in World of Warcraft Classic that really captures my nostalgic feelings for the old days. I never ran down this particular road in Vanilla, but many like it. I’m by myself, running down a long, empty road. That’s pretty much how I played World of Warcraft back in the day, and how I usually play MMORPGs today. I play on my own schedule, I never play the same time two days in a row, I start and stop on a whim, I log out suddenly when I get bored or think of something else I want to do in real life, often right in the middle of a field of mobs. (2144 words.)
Never Alone – Steam Backlog Bonanza [Blaugust 28]
753 words.
Yesterday for the Steam Backlog Bonanza, I played a game called Never Alone. It was released in 2014, but I couldn’t find any record of when I bought it or for how much. This is the most interesting game in the list so far. I had been looking forward to this one, and dreading it at the same time. I knew it was a game that involved a story with an animal companion (a fox, in this case). (753 words.)
Quest for The One Blog, Part 7
834 words.
I stopped writing about my Quest for The One Blog for a very good reason: I gave up on it. What I want to do is essentially impossible unless I develop the blogging platform from scratch myself (or fork one of the open source projects). It’s within my skillset to do that, but I just don’t have the time or motivation or funds for it. (But hey, if anyone is interested in Kickstarting it, let me know! (834 words.)
WoW Classic Obligatory Post
693 words.
Okay I’m going to try to be brief here because nobody likes a buzzkill. World of Warcraft Classic launched Monday night here in the U.S. It was extremely smooth and free of major technical issues, as far as I’m concerned, which is an amazing accomplishment. Blizzard has gotten really good at launches. The “narrative” will be that it was a catastrophe, because that’s the only narrative that can be spun to draw a crowd, but it wasn’t. (693 words.)
Middle-earth: Shadow of Mordor – Steam Backlog Bonanza [Blaugust 27]
627 words.
Yesterday I played the second Tolkien property game in my Steam Backlog Bonanza: Middle-earth: Shadows of Mordor. It came out in 2014, I bought it in 2016 for $7.50, one of the more expensive titles on this list. First the good news: The story of this game starts out fantastic, one of the best I’ve seen. It began with yet another “this is the epic story of the entire history of Middle-earth” prologue and I started to roll my eyes. (627 words.)
Enclave – Steam Backlog Bonanza [Blaugust 26]
618 words.
Yesterday an odd game called Enclave appeared on the Steam Backlog Bonanza. I had never heard of it before. It’s an action-ish RPG which I bought in 2016 for $1.24. This screenshot looks much better than the game does. According to Steam, it was released in 2013. I quickly discovered, through simple observations, that the game did not look particularly advanced for a 2013 game. I’ve since learned that it was actually released in 2002, and re-released on Steam in 2013. (618 words.)
Titan Souls – Steam Backlog Bonanza [Blaugust 25]
1,044 words.
Speaking of Souls-like games, yesterday on the Steam Backlog Bonanza, I played a game that is frequently described as Souls-like: Titan Souls, from 2015. I got it in that infamous Winter 2016 sale, what turned out to be the last hurrah of Steam sales, for a whopping $3.74. I don’t remember why, except that I probably had a vague memory of seeing it described as a game that fans of Dark Souls would like. (1044 words.)
Is Remnant: From The Ashes a Souls-Like?
677 words.
I started hearing some buzz about this new game called Remnant: From The Ashes. Most of what I’m hearing is that it’s “too hard” and that it’s a “Souls-like.” This of course triggers the usual “games have to make everyone feel like a winner” backlash, which is mostly what drew my attention. I’m sure the PR folks behind Remnant will be ecstatic to hear that, because I probably never would have heard of this game otherwise. (677 words.)
Tree of Savior – Steam Backlog Bonanza [Blaugust 24]
821 words.
Yesterday for the Steam Backlog Bonanza I tried out an MMORPG called Tree of Savior. It launched in 2016, but I’m not entirely sure how it got onto my list. It’s free-to-play on Steam, so I never actually “bought” it, so it’s technically not in my backlog. I might have placed it in there manually because I wanted to try it, but I don’t remember. I made the game list weeks ago. (821 words.)
Max Payne 3 – Steam Backlog Bonanza [Blaugust 23]
1,250 words.
It was a dark and stormy night, and noir was in the air when I played Max Payne 3 for the 26th day of the Steam Backlog Bonanza. I got it in 2013, just a year after it’s release, for $4. In those days, the sales were sales. Now you’re lucky to get $4 off in a sale. Anyway, I was looking forward to playing this particular game. I don’t precisely remember why I bought it-probably because it was a AAA title for $4, which was reason enough in 2013. (1250 words.)
On ArcheAge Unchained
1,176 words.
I used to play ArcheAge. There was a time when I got a ridiculous amount of blog traffic on my ArcheAge posts, which to this day, I still can’t explain. (This post on PvE content after level 30 was a top performer for some reason.) I remember being very excited about ArcheAge. It was actually a great game. Then I stopped playing. I was never particularly angry about it, I just didn’t agree with their decision to force people to subscribe to maintain a house and property. (1176 words.)
Crysis 2 Maximum Edition – Steam Backlog Bonanza [Blaugust 22]
475 words.
Ladies and gentlemen, there is nothing up my sleeve, there are no wires or electronic devices of any kind. That’s because I played Crysis 2 Maximum Edition yesterday for the 25th day of the Steam Backlog Bonanza. And I’ve been watching episodes of Penn & Teller’s Fool Us as well. The mean streets of New York, sometime in the near-future. I bought Crysis 2 for $10 back in 2013. I already had Crysis 1, but I only played it for about 4 hours. (475 words.)
Just so I know, this is a homepage template.