Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Everett Renshaw 10,201 words
[The following is the abandoned first draft of “Curses.” If enough people say, “Wow, this is awesome, you should finish it!” I might try to resurrect it.] Olivaer Toebem woke from another dream in which had two arms, startled by a loud commotion in the common room downstairs. He threw off the bed covers and tried to stand, fumbling for balance in the near-darkness. He staggered to the doorway of his small room to find out what had happened. Perhaps Tias had dropped a stack of books. (10201 words.)
Everett Renshaw 134 words
I have heard for quite some time that Joe Abercrombie was more of a “gritty” fantasy writer, more in the vein of George R.R. Martin than Robert Jordan. So that’s what I expected in The Blade Itself. What I read was not gritty. I would describe it more as an action-adventure with a fantasy flavor. Actually it felt more like an urban fantasy style of writing in a medieval fantasy setting. The characters had a lot of flippancy in their dialog, and it was very fast-paced with no setting descriptions. But I’ll admit I only made it 15% through the book before I got bored. (134 words.)
Everett Renshaw 179 words
I’ve been distracted a bit by moving into a new place. Which is a flimsy excuse for not writing, to be honest. Even in the middle of moving, one can easily take an hour out of one’s day to write a thousand words if one really _wants_ to. The truth is I have gotten out of the habit of writing every day and getting back into it is kind of hard, which is why 95% of potential authors don’t ever write (179 words.)
Everett Renshaw 332 words
I forgot to do a status update in June, so this will be a two-month report. So, yeah, I haven’t written much. :) I’ve been playing The Secret World and Rift and rebuilding my computer and watching tv and other non-writery type things. If I had a deadline coming up and an editor or an agent or something like that depending on me, they would probably be quite distressed over it. (332 words.)
UltrViolet 1,371 words
I’m a bit surprised to say this but I don’t think I’ll be playing TSW beyond the free month. In fact, I stopped playing long before the free month ended. I’m still glad I pre-ordered it, though, because it deserves to have a chance. But I realized that I don’t feel much of a sense of character advancement while playing. You don’t get new weapons very often, and you don’t really get new powers very often, either. Like I said before, as your character advances, you get more choices of powers, but you don’t really get more powerful powers like you might expect. So often times, when you gain new abilities, you find there’s no reason to change what you’ve already been using. The only things to look forward to are new NPCs telling new stories, and maybe a new piece of clothing now and then. (1371 words.)
Everett Renshaw 74 words
I’m taking a break after Book 8 of The Wheel of Time and reading some other things. I’ve started Joe Abercrombie’s The Blade Itself. Thusfar it’s not growing on me, but it’s still early. It is, at least, a very different style than Robert Jordan. I know, I know, I haven’t written enough in the last few weeks. I’ll get back to it any day now! I will. Don’t look at me like that. (74 words.)
UltrViolet 64 words
I was going to write up a bunch of hints for The Secret World’s investigation quests, but then I realized that 1) I don’t really have the time to do that, and 2) I don’t really want to do all of the SEO to get them into search results. So, if you were dying to see spoiler-free hints for The Secret World, sorry. :) (64 words.)
UltrViolet 88 words
This is what my main character looks like in The Secret World. He makes me laugh whenever I look at him. I just wish I could have made him with a pot belly. FYI combining shotgun and sword seems like a bad idea, now that I’ve already committed to it. I was going to use the shotgun for AoE attacks and the sword for single-target attacks, but there’s no compelling need to split them up like that. Both shotgun and sword have plenty of AoE and single-target attacks. (88 words.)
UltrViolet 99 words
I had this impulse to put all my gaming-related posts on a new site, so here it is. I had the melanthius.com domain sitting around doing nothing, so it seemed like a fine time to put it to use. Needless to say, I will be modifying the theme considerably. I am not sure why all of the “gaming” WordPress themes all look the same: Awful. The only thing I will salvage will probably be the color scheme and possibly the Opal font (I don’t know what it’s actually called, but on the Amiga, the super-rounded-letters font was called Opal). (99 words.)
UltrViolet 836 words
Here are some of my impressions from playing The Secret World for a weekend of beta and a few days of the head start. Likes: The “investigation” quests are awesome! You can Google the answers, of course, but trying to solve them without is a trip. We’re talking old school adventure-style puzzles and riddles here. (Make sure to turn off General chat if you don’t want to see spoilers, ‘cause, you know, people are lazy.) You can die. You don’t really know how powerful new mobs are until you attack them. (In fact, as it turns out, sometimes you have to die to complete quests, because the ghost world can be explored too.) It’s pretty painless—all you have to do is run back to your corpse, just like WoW. Almost every quest is repeatable daily, so you never have to grind on mobs. (Though it is still fun to shoot zombies at random.) Having an out-of-combat sprint toggle is great for getting around. It’s sort of like riding a mount, and you can do it from the beginning. I wonder if you can increase the speed later on? The flexibility of creating your own “backpacks.” You can carry 50 things, but they can be organized into any number of bags of any size, which you can pin to the screen or not. For example, I made one to hold crafting supplies, another for things to sell, and another one pinned to the screen for healing drinks. Humorous NPC quest givers and great voice acting (which you can easily skip if you’ve seen them before). Dislikes: (836 words.)