Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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Herding Cats has an interesting post up about how we, the gaming community, may have shot ourselves in the foot by telling MMO developers to limit cash shop purchases to cosmetic items so that the game won’t turn pay-to-win. But she argues that when you play an MMO only for cosmetic items, a cosmetic cash shop is pay-to-win. I’m one of those people who unofficially agreed that cosmetic items are fine in cash shops, because I personally don’t care that much about cosmetic items. I mean, if I run across a neat-looking item, I’ll be all like, “Yay, that looks cool, I’m glad I found it!” But I don’t often set out on any adventures with an objective of getting a cosmetic item. I just pick them up if I “happen” to come across them in the normal course of playing. (464 words.)
Everett Renshaw 104 words
NaNoWriMo is off to a mediocre start this year, as I am running about 900 words behind after the first weekend. Not too bad, really, considering what a collosal chore it has been to get writing. I feel like there’s a compelling story in this mess of text somewhere but I’m having a hard time getting to it. I am writing this year with zero preparation, by the way, other than some ideas jotted down so I wouldn’t forget them. Also, I’m not doing very well with my main goal of making myself laugh, because what I’m writing is not very funny so far. (104 words.)
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I stopped by GW2 and discovered a big ol’ patch had happened, and when I logged in to see if there was any chance of defeating Tequatl, I had mail telling me to go to Kessex Hills to save the world again. I could describe it, but Inventory Full did a nice summary already: http://bhagpuss.blogspot.com/2013/10/next-stop-kessex-hills-all-change-here.html I haven’t played GW2 seriously in a long time but I was able to get through the initial Tower of Nightmares instance. (That’s one thing I like about GW2-it’s really easy to pick it up again after you’ve been gone, because there aren’t any complex “rotations” you need to know. Just target something, hit your main attack, and off you go.) I almost got facerolled halfway through the last boss fight when those four adds appeared right when my health was almost gone. I thought I was a goner but it turned out if you just run far enough away from them, they stop chasing you. It gave me time to recharge before coming back to take them out one at a time instead of all four at once. (354 words.)
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Autumn (aka. Halloween) celebrations are a staple of modern MMORPGs. Ye gods what is that? (I was going to put another picture captioned “It’s always Halloween in Kingsmouth!” but I couldn’t find my screenshot.) (34 words.)
Everett Renshaw 109 words
NaNoWriMo starts tomorrow, and I couldn’t be more apathetic about it. A few weeks ago I was very excited about a story idea, but now I’m in that classic writer’s mood that goes something like this: “So what if I write a cool story, nobody is ever going to read it anyway.” At least I think it’s a classic writer’s mood. Maybe it’s just me. Maybe it means I’m writing for the wrong reasons. Shouldn’t I be writing because the writing itself is fun? But if nobody ever reads my writing, there is exactly zero chance of supporting myself as a weirdo reclusive author who lives in a cave. (109 words.)
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My first month of FFXIV ends on Nov. 1 so I need to decide whether to subscribe or not. I think I will, because it is definitely the “freshest” MMO I’m playing right now, although perhaps not right away. (I’ve also been on a weird WoW kick lately, but that’s another story.) There is an endless number of things to do in the game if you bounce between adventuring, gathering, and crafting, particularly since you can change classes at will. Bored with archer? Switch to pugilist for a totally different gameplay experience! It’s a lot like Rift in that way. (236 words.)
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Playing WoW again recently, it dawned on me why it’s been so popular. It’s a good game and all, and it’s more addictive than blue meth, but I think that one of the main things that pushes it over the top from niche game to mainstream hit is: It doesn’t take itself seriously. Most people would probably be embarassed to admit that they play a game involving elves and dwarves and knights and dragons. Society tells us that those things are for kids, or hardcore D&D nerds, and those guys are weird. (At least they were when I was growing up.) WoW said to the world, hey all that stuff is stupid, right? We’re going to make fun of that in our game. We’re going to put in quests with ridiculous characters who say silly things and make meta jokes about pop culture and anything we can think of to keep this from being a serious fantasy world. Our trolls are going to be Jamaican stoners. Our Undead are going to be necrophiliacs. Our dwarves are going to be Scottish highlanders. It’s all just going to be a big silly cartoon. So nobody will have to pretend that they’re really playing in a fantasy world, and it’ll be okay for normal people to enjoy it. (Normal as in not a D&D nerd.) (358 words.)
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I saw an announcement recently about the start of the Guild Wars 2 World versus World “season.” I personally have never gotten into the WvW thing in GW2, so I’m not sure why I’m supposed to care about a new season. Conceptually I like the idea of jumping in there, zerging around for a while, and leaving, but it never seems to work out that way. First of all, I’ve never been a fan of PvP in any MMO, because it’s inherently random. Two opponents of equal skill level should theoretically play to a 50/50 win/loss ratio over time. However, thanks to the random factor, you might go higher or lower than that ratio due to forces beyond your control. I just find it irritating to get killed by a random crit. Therefore I never go anywhere alone in PvP settings. (369 words.)
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When I logged back into LotRO for the first time in a long time, I remembered one of the main reasons I stopped playing: On the outside looking in... It was Book 3, Chapter 5, Part II of III. I’ve probably been stuck on that quest for well over a year. It says you can do it solo, but I was facerolled every time. Lies! The Elf-stone's inspiration is no help at all. (288 words.)
Everett Renshaw 243 words
Writing Excuses recently challenged the standard newbie writing advice that you should “silence your inner editor” while writing. Instead, Mary advised that you need only silence your “inner heckler,” while harnessing your “inner editor” to tell you when you need to improve your writing. Personally I think Mary completely missed the mark on this one. (And I got the sense that Brandon wasn’t on board either.) The “inner editor” as I’ve understood it is not so much a heckler as it is someone who is obsessed with good grammar and who is terrified of making a mistake. Such a person will constantly revise and re-revise and re-re-revise every sentence before moving on to the next one. Listening to this editor will result in never finishing a book or never thinking it’s good enough to release. This is not the kind of thing you want to think about, particularly when you’re writing a first draft. (243 words.)