Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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Still too busy playing to write anything. I’ve reached the Azim Steppes and level 65. Here’s some more screenshots. :) The picturesque part of The Fringes. Not sure if floating or crucified. There is a very tall stack of rocks in The Ruby Sea. UFO sighting in Yanxia. (87 words.)
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Too busy playing to write anything. As of now I’m about 3/4 of the way to level 65, plugging away at the Main Scenario Quest in Yanxia. (See YouTube for excruciating detail.) Here are some screenshots. This anonymous lalafel photobombed my shot of the Kugane market. Arriving in the underwater village of the Kojin (I call them ninja turtles). (120 words.)
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That’s a dragon, not a xenomorph from Alien. With the release of Stormblood, Final Fantasy XIV returns to become my most-played game of June. The hours below are padded a bit because I frequently left the game running while I was AFK. Final Fantasy XIV - 70 hours Dark Souls III (The Ringed City DLC) - 9 hours Secret World Legends - 3 hours (64 words.)
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I officially started the Stormblood Expansion on Monday night, by which I mean that I’ve finally started into the Stormblood Main Scenario Quest. I’m trying something I’ve never done before: I’m recording my MSQ adventures. I very rarely record MMORPGs, because frankly I find MMORPGs are among the least interesting kinds of games to watch. I constantly wonder why people stream them. (Most of what you see on the screen is just the UI.) The only thing I can figure is that there is so much idle downtime that it leaves the streamer plenty of time to chit-chat with the audience. New zone is new! (1063 words.)
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I’m going to squish my entire FFXIV weekend into one post. The short version is that I finished all of the Heavensward Main Scenario Quests so I can begin the Stormblood expansion. This required completing all of these instances: Final Steps of Faith. A mostly-FC group got me through this trial pretty easily, except for one flashy lightning thing that zapped me dead in the second half. I’m not sure but I think Aymeric was hitting on the Warrior of Light. (756 words.)
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I spent a little bit of time Friday evening checking out the head start for Secret World Legends. I was actually surprised how many people on Twitter were downloading it. I don’t remember seeing more than a couple people express much interest in The Secret World on my timelines before. Let me be blunt, like a politician: It’s the same game. It has slightly more action-y combat, in that you no longer have to hit the tab key to select targets. Instead, you point at the target you want to hit. (And when you point at a target, it “highlights” just as if you had tab-targeted it.) In my opinion, this does not fundamentally change the game at all. The animations are the same, the models are the same, the movement is the same. (942 words.)
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It was a big weekend for me in FFXIV, as I managed to finish up the Heavensward Main Scenario Quest, so I stand ready to begin Stormblood this week (just in time for everyone else to be finishing it :). However, since there is usually a two or three day lag between my gaming events and posts about them, let’s continue with last week’s adventures… Normally I try to stay semi-focused on meaningful progress when I’m in an MMORPG, but I had a bit of time to kill Thursday so I started wondering if I could pick up two more points of item level so I could check out Dun Scaith, the final alliance raid in Heavensward. It would do little or nothing for me at this point, but I had a couple of quests in my journal that required it, and I just wanted to see it. Kitty saves the day! (799 words.)
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Still bumping around doing miscellaneous tasks of little import in Stormblood. But lately I’ve been thinking about Heavensward, the previous FFXIV expansion. I pre-ordered it early and was in there on early access launch day, but looking back on it two years later, I didn’t play it very much at all. (Yet for some weird reason, I remained subscribed the whole time.) In FFXIV ARR (2.x), I leveled all of the following jobs to 50: Bard, White Mage, Dragoon, Black Mage, Miner, Botanist, Carpenter, Weaver, Alchemist, and Leatherworker. I had no jobs below level 15, and most jobs at least 25. Heavensward provided plenty of great screenshots, if nothing else. (687 words.)
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I was dragging most of the day Tuesday so when I got home I stuck to simple, low energy tasks on Stormblood’s official launch day. Being launch day, I first had to enter a code on my account page to activate the game again. Square Enix somehow continues to have one of the worst systems for activating your game account in the history of the universe. You have to enter a code to get into the early access (two of them, in fact), then you have to enter another code to get in on launch day. It’s craziness. It’s hard to believe that average game consumers put up with it. It’s a process that takes a relatively high degree of technical saaviness to get through. (Maybe this is why people play it on console instead of PC.) (1104 words.)
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I started Monday evening with what I thought would be a quick trip through the level 54 job duty for the Samurai. I failed it three times. Apparently I haven’t learned nearly as much about playing the Samurai as I thought I had. The instance first has you fighting a lot of opponents simultaneously. They hit you for a lot of damage, too. Of course our fearless samurai trainer from the East just stands there and watches while you struggle. Somebody threw a regeneration heal on me, though, because I noticed my health going up occasionally. (Maybe that was the “Echo” bonus you get for subsequent tries.) (1540 words.)